any AoC-related stuff
Wir hatten gerade ghostlake und es gab keine Koreaner? Scheint ein ganz schlimmer bug zu sein.
__Spartakus__ wrote:Ihr seit so lächerlich...
Parnassia wrote:In der Community und der Zone sind lauter nette Leute wie Sommos oder Dunedain44 die einem immer gerne wieder was neues beibringen :-P
Der Fakt, dass TheBeastoftheEast Forenrechte hat, zerstreut hoffentlich die wahnwitzige Vorstellung Mancher hier, dies sei eine Demokratie
nC_eru wrote: ich sag Trump, dass du schwach auf Arab bist
AoE 2 DE Hotfix 34793
- Fixed a bug that allowed units to ignore the singular purpose of walls.
I think iroh is right in saying koreans should no longer be banned in Arabia. They dont build towers that much faster anymore and they are a decent flank civ comparable to Malay or Vietnamese. They also have decent knight line and infantry line. Tower rushing is no longer an incentive to play Koreans.
by any means i hope you don't claim that koreans have a decent kt line. They miss bloodlines, +4 def up and +4 attack up and 0 useful economy bonus, which makes them worse than vik kts, viet kts or even sara kts. Yes on paper they are better than malay kts, but thats like comparing their kts to meso kts Malay should never make kts, their elephants are way more efficient than any sara/viet/vik/korea kt. That makes korea the worst kt civ in the game.Fenrir_05 wrote: ↑Tue 16. Apr 2019, 00:41I think iroh is right in saying koreans should no longer be banned in Arabia. They dont build towers that much faster anymore and they are a decent flank civ comparable to Malay or Vietnamese. They also have decent knight line and infantry line. Tower rushing is no longer an incentive to play Koreans.
Also Korean arbs aren't nearly as good as Viet or Malay flank. Malay has a nice economy bonus that can give you army-momentum (eg faster early castle or early imp) and superior economy mid feudal/castle. Viet offer more HP on their archer line and have a somewhat useful UU, which isnt super expensive like korean WWs.
Cosidering that you have more LOS for your vills for easier quickwalls, faster walling to lame res or wall towers, slightly faster tower building (5%), faster stone mining and free guardtowers (which are unkillable with mangonels) you can only use the full potential of the civilisation by trushing. Their trush is maybe worse than before, but still by far the best Option. If you go eg for archers or kts you cant really use any of your civ bonuses, which makes it so weak (on top of that you lack important key upgrades like siegeram, bloodlines or +4 def up on your kts).