DE Update Thread (AoE II)

any AoC-related stuff

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OMurchu
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Location: Berlin

Re: DE Update Thread (AoE II)

Post by OMurchu »

Wow, sie haben gelernt ^^
nC_eru wrote: ich sag Trump, dass du schwach auf Arab bist

AoE 2 DE Hotfix 34793
- Fixed a bug that allowed units to ignore the singular purpose of walls.
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Samedo-sama
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Re: DE Update Thread (AoE II)

Post by Samedo-sama »

Nächstes Update von Eru zusammengefasst:

https://pastebin.com/vZPXC4qr
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Samedo-sama
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Re: DE Update Thread (AoE II)

Post by Samedo-sama »

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nC_$kittle_
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Re: DE Update Thread (AoE II)

Post by nC_$kittle_ »

Das klingt gut:

Migration: Players’ starting islands now always touch the edges of the map to prevent a channel around to the back of the island.
Migration: Increased the width of the water channels between the players and the mainland.
Migration: Increased the size of the mainland and created a more consistent shape across map variants.
Migration: Forests on the mainland now grow in larger groupings and can appear closer to the coastline, allowing for more open space inland.
Migration: Increased the amount of gold and stone on the map to more closely match the standard amounts, though the number of resource nodes can vary slightly.
Migration: Berries no longer grow close to the water.
Migration: Cliffs no longer spawn on the Tiny (1v1) map size.

@nC_eru können wir das in die nc migra map übernehmen? Die hat exakt die probleme die hier gefixt wurden^^ (unfaires wasser und unfaires gold in erster linie)
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